addTransformToObject
addTransformToObject(
object
,transform
):void
given an object and a transform, apply the transform to the object. this is equivalent to change the space where the object is drawn. Adding to an object a transform that scale by 2 is like scaling it by 2. This is used when removing an object from an active selection for example.
Parameters
• object: BaseFabricObject
<Partial
<ObjectProps
>, SerializedObjectProps
, ObjectEvents
>
the object you want to transform
• transform: TMat2D
the destination transform
Returns
void